Great news on the Apple release of Trionix, we had a huge amount of downloads in the first week. It took about six days to go live, which seems to be about the average. There have been a couple of bugs reported, one where the opening screen doesn't display properly and another where, very rarely, the end of the game isn't recognised when playing against the CPU. We'll get on to these and have them ironed out for the next update which we expect to be ready in a couple of weeks. Your feedback is always appreciated.